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seriouslyreadabook

Seriously, Read a Book!

Thoughts on books, often interpreted through the high-brow prism of cartoon (read: Archer) references. Wait! I had something for this...

Currently reading

Land of LISP: Learn to Program in LISP, One Game at a Time!
Conrad Barski
The Sketchnote Handbook: The Illustrated Guide to Visual Notetaking
Mike Rohde
The Antidote
Oliver Burkeman
The Kind Worth Killing
Peter Swanson
James Buchanan
Jean H. Baker, Arthur M. Schlesinger Jr.

Universal Principles of Design

Universal Principles of Design: 100 Ways to Enhance Usability - William Lidwell, Jill Butler, Kritina Holden I go back to this book again and again whenever I feel stalled out.

It's easy for design to get overwhelming- or maybe that's just me, but, in any event, this book is a fantastic resource to page through when you have what I think of as the opposite of designer's block. With so many innovations in programming, UX, design and information architecture coming out all of the time it's easy to lose a sense of how to make things just "feel right." This book is a great way to get back to the basics of semiotics and rediscover what intuitive, and usable really mean.

I agree that alphabetical may not be the best way to organize this kind of information-- if that's a deal-breaker for you check out 100 Things Every Designer Needs to Know about People; but, given the illustrations and the physical structure of the book it's easy enough to breeze through and find those things you didn't even realize you were looking for. This makes a great short-hand companion to many of the principles described more extensively in The Design of Everyday Things, and, in my opinion, could even be a great coffee-table read...